Interview "Microsoft was afraid Sony was going to own the living room" - the big Xbox 360 interview Part 1: Former boss Peter Moore takes us back to the origins of the modern console war. Nov. 19, 2025 Robert Purchese 25 comments
Interview How Inkle's Heaven's Vault started life as a Doctor Who game, before it was exterminated The Dalek buds of what may have been. Nov. 18, 2025 Victoria Phillips Kennedy 17 comments
Interview "There's no shortcut to making great games" Embark Studios CCO responds to, and defends, AI use in Arc Raiders Robot Stop. Oct. 30, 2025 Connor Makar 50 comments
Interview The big Final Fantasy 7 interview: How the Remake Trilogy director plans to iterate ahead of Part Three, despite having "almost no documentation" from the original game to reference On Cloud Nine. Oct. 30, 2025 Alex Donaldson 33 comments
Interview Becoming Karlach: Two years after release, Samantha Béart reflects on Baldur's Gate 3, stoicism, and... Gordon Ramsay? "I've learned to trust my instincts more thanks to playing Karlach". Aug. 29, 2025 Victoria Phillips Kennedy 7 comments
Interview "It really sucks" Battlefield 6 technical director bummed out about those unable to play due to Secure Boot requirement, believes anti-cheat cat-and-mouse game will "never end" The Forever War. Aug. 28, 2025 Connor Makar 51 comments
Interview "History is repeating itself" The real-world inspirations of Hell is Us are as relevant today as they were 30 years ago "We find a big echo in our own reality." Aug. 27, 2025 Victoria Phillips Kennedy 31 comments
Interview Dawn of War 4 devs on taking over from Relic, the health of real-time strategy, and reviving a legend of the genre "I don't think RTS is back; I don't think it's ever really gone away." Aug. 21, 2025 Chris Tapsell 22 comments
Interview Tony Hawk on Tony Hawk's Pro Skater, the game that changed his life "My name is not just about me anymore, it's synonymous with a video game..." Aug. 17, 2025 Tom Regan 24 comments
Interview Can eight characters ever be enough to make everyone happy? Amidst criticism, 2XKO dev reveals how it landed on its controversial launch roster This one's for the weirdos. Aug. 11, 2025 Connor Makar 17 comments
Interview After 12 long years, Warframe is finally breaking down one of its biggest barriers to entry with a new quest Listen up, I'm Teshin you something! July 19, 2025 Connor Makar 15 comments
Interview Soulframe's leads don't know if it'll survive the brutal live service market, so they're betting big on a community-first approach Finding a way through digital extremes. July 19, 2025 Connor Makar 6 comments
Interview Soulframe is opening the doors to anyone who wants to play its alpha, but may miss its initial 2025 release window Soul-long to the waiting game. July 19, 2025 Connor Makar
Interview Ashly Burch gets into bed with puppets to talk about mental health The Horizon Zero Dawn actress on OCD, anxiety and Harvest Moon 64. June 23, 2025 Victoria Phillips Kennedy 14 comments
Interview "10 years ago, we were fighting to survive. It's totally different now" - Sega's franchise guru on Sonic's redemption arc Gotta grow fast. June 17, 2025 Alex Donaldson 42 comments
Interview 30 and thriving: How Housemarque has kept the spirit of arcade alive, and what it means to be part of PlayStation Studios "We're building on top of a rock solid foundation." May 28, 2025 Victoria Phillips Kennedy 51 comments
Interview Kingdom Hearts composer Yoko Shimomura discusses balancing Disney and Final Fantasy in emotional RPG scores ahead of BAFTA win "I don't try and avoid putting my own taste, my own spin on things in there." April 8, 2025 Ed Nightingale 10 comments
Interview "What would Uematsu do?": Final Fantasy 14 composer Masayoshi Soken on following series legend The humble composer reflects on his work. March 30, 2025 Ed Nightingale 7 comments
Interview "It all felt a bit like running a street gang": The story of Stalker, and the Stalker 2 that never was "Thugs and madmen." March 6, 2025 Jeremy Peel 9 comments
Interview From The Archive | How Viktor Antonov turned from building cities to planets City 17 to city infinity. Feb. 17, 2025 Alex Wiltshire 19 comments
Interview Becoming Voss: Bringing Indiana Jones and the Great Circle's incredibly punchable bad guy to life with Marios Gavrilis "I have the black belt in trash talk, not in karate." Jan. 9, 2025 Victoria Phillips Kennedy 31 comments
Interview The Witcher 4 dev CD Projekt Red talks Ciri fan reaction, playable Geralt coyness, and if the game will honour your previous choices "We're not suddenly making up stuff just because we want to." Dec. 18, 2024 Chris Tapsell 70 comments
Interview Beneath A Steel Sky at 30: how Terry Gilliam's Brazil and a week in Wales sowed the seeds of this classic adventure game "We wanted it to be different." Dec. 16, 2024 Graeme Mason 25 comments
Interview The big Dragon Age: The Veilguard post-release interview: "It was never going to match the Dragon Age 4 in people's minds" The reaction, the making of, and what comes next. Dec. 4, 2024 Robert Purchese 240 comments
Interview How Avowed is building its world on Pillars of Eternity Support column. Nov. 21, 2024 Rick Lane 6 comments